!Create is a program to design screens for the game 'Overcast'.
It must be run from the 'Edit screens option' of !OcastWIMP WIMP front-end.
Mouse moves pointer and selects / places object
Keys:
<s> save screen (screen data is cleared from memory after saving
but the graphics remain to assist in positioning
objects for adjacent screens etc).
<l> load screen
<c> clear screen
<n> moves to <n>ext selection of graphics objects
<t> transfer screen files from !Create saves directory to main game directories.
<ESCAPE> exit program
Points to note
--------------
Use of the editor is NOT recommended as screen data may be irrevocably lost or adversely altered. Option will be removed in time as it is a development tool.
Saved screen data must be copied from the saves directory in !create to SCDATA in !OCAST in order to be utilised by the game. This can be done automatically by selecting <t> in the editor.
Transferred edited screen-data files can be deleted from the filer in the standard RISC OS desktop. They are stored within the SAVES directory of !Create.
Screen data files are named according to their position in the overall game-map 10 x 10 grid, as follows:
sc09 ---> sc99
| |
| |
\ / \ /
sc00 ---> sc90
Screen data with an x-coord >5 must be copied to SCDATA2 directory in !OCAST.
The sprite blank2 will be displayed as a black square (rather than ground) in the game and should not be used for erasing objects in !Create
Sprite 'treec' is a tree capable of being cut down by the axe